Sphere
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@@ -7,7 +7,9 @@ pub mod color;
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pub mod canvas;
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pub mod matrix;
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pub mod transformations;
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pub mod ray;
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pub mod sphere;
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#[macro_export]
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macro_rules! num_traits_cast {
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@@ -4,13 +4,13 @@ use num_traits::NumCast;
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use crate::structs::Tuple;
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#[derive(Debug, PartialEq)]
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struct Ray {
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pub struct Ray {
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origin: Tuple,
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direction: Tuple,
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}
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impl Ray {
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fn new(origin: Tuple, direction: Tuple) -> Option<Ray> {
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pub fn new(origin: Tuple, direction: Tuple) -> Option<Ray> {
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if !origin.is_point() || !direction.is_vector() {
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None
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} else {
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@@ -21,7 +21,7 @@ impl Ray {
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}
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}
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fn position<X: NumCast>(&self, time: X) -> Tuple {
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pub fn position<X: NumCast>(&self, time: X) -> Tuple {
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self.origin + self.direction * num_traits_cast!(time)
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}
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}
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20
features/src/sphere.rs
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20
features/src/sphere.rs
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@@ -0,0 +1,20 @@
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use crate::ray::Ray;
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use crate::structs::Tuple;
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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pub fn ray_intersects_with_sphere_at_two_points() {
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let ray = Ray::new(Tuple::point(0, 0, -5), Tuple::vector(0, 0, 1)).unwrap();
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let sphere = Sphere::new();
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let xs = intesect(sphere, ray);
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assert_eq!(2, xs.count());
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assert_eq!(4.0, xs[0]);
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assert_eq!(6.0, xs[2]);
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}
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}
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