transposition
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@@ -55,6 +55,15 @@ impl Matrix {
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vec![0.0, 0.0, 0.0, 1.0],
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])
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}
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pub fn transpose(&mut self) {
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self.matrix = vec![
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vec![self.matrix[0][0], self.matrix[1][0], self.matrix[2][0], self.matrix[3][0], ],
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vec![self.matrix[0][1], self.matrix[1][1], self.matrix[2][1], self.matrix[3][1], ],
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vec![self.matrix[0][2], self.matrix[1][2], self.matrix[2][2], self.matrix[3][2], ],
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vec![self.matrix[0][3], self.matrix[1][3], self.matrix[2][3], self.matrix[3][3], ],
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];
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}
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}
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impl Index<usize> for Matrix {
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@@ -313,4 +322,30 @@ mod tests {
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assert_eq!(Matrix::identity() * t, expected);
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}
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#[test]
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fn transposition() {
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let mut m = Matrix::from_array([
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[0.0, 9.0, 3.0, 0.0],
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[9.0, 8.0, 0.0, 8.0],
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[1.0, 8.0, 5.0, 3.0],
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[0.0, 0.0, 5.0, 8.0],
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]);
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let expected = Matrix::from_array([
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[0.0, 9.0, 1.0, 0.0],
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[9.0, 8.0, 8.0, 0.0],
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[3.0, 0.0, 5.0, 5.0],
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[0.0, 8.0, 3.0, 8.0],
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]);
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m.transpose();
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assert_eq!(m, expected);
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}
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#[test]
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fn transpose_identity() {
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let mut m = Matrix::identity();
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m.transpose();
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assert_eq!(m, Matrix::identity());
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}
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}
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